We are going to be hotfixing up some anti-air changes tonight ahead of the update. Flak damage tuning and a fix to missiles not detonating. This is the first of a couple quick patches you'll see before the big end-of-month update to address some of your highest priority requests.For flak we've changed the explosion mechanic to give more consistent damage results and buffed all flak dmg sources by 6-20%, skyguard most.This hotfix will also fix the Reaver deceleration from afterburner bug. Hope no more angry NC pilots tweet me (except about the flak change)
Some small adjustments to The Crown in progress... come play spot the differences!https://pbs.twimg.com/media/BAnVDNcCIAAILix.jpg:largeIf all goes well we'll have a pretty good hotfix out for you guys tomorrow night. Mostly liberator balance changes, hopefully we'll get the jumpjet fix in there too!
General:Enemy spotting is now only shared with allies within 150 meters.Spot duration has been lowered to 10 seconds.At long distances you have to be closer to the center of the target to successfully spot.Jump Jets should no longer function intermittently.MAXes will render at a longer distance for players in aircraft.Liberator:C150 Dalton:Firing adjustments have been made to the Dalton. This change will mainly be noticeable when attempting to fire on infantry or other small targets at a distance.Dalton projectiles now have more gravity when fired. This makes the Dalton more accurate when the Liberator is above targets. Shot accuracy becomes more difficult as the Liberator increases its horizontal distance to its target.The outer damage blast radius, where minimum damage occurs, has been reduced from 12 meters to 10 meters.L105 ZepherFiring adjustments have been made to the Zepher. This should only be noticeable when trying to hit infantry or other very small targets at a far distance.Zepher projectiles now have more gravity when fired. This makes the Zephyr more accurate when the Liberator is above targets. Shot accuracy becomes more difficult as the Liberator increases its horizontal distance to its target.The inner damage blast radius, where maximum damage occurs, has been reduced from 4 meters to 1.5Infrared & Thermal Optics have had their effective viewing ranges tuned for the following weapons:Scythe: All WeaponsReaver: All WeaponsMosquito: All WeaponsLiberator: Secondary Weapons (Shredder, Dalton, Zepher)
We will be rotating warpgate ownerships on all 3 continents for this January patch.