(...)obejmujemy dowództwo nad pięcioosobowym elitarnym oddziałem, w skład którego wejdzie czterech mężczyzn (Schweitzer, Wells oraz dwóch Koreańczyków) (...)
Dziś Tripwire wypuszcza na Steamie jakąś prostą strategię "Dwarfs".Przyjdę do domu to kupię i dam znac czy fajne
On the question if there will be a spectator mode, not unimportant for eSports, Steve 'badman' Hessel answered:"Not on consoles, there is only a 3rd person view. On the PC on the other hand there is such a mode. We were well aware that such a mode is wished-for." Therefore there will also be demo recording.-Allthough I played a light body type the movement is slower than for example RTCW or Enemy Territory. On the PC version the movement will feel faster because you won't be limited to FOV 75 like on the consoles-I was surprised by the speed during firefights. In normal shooters you're accustomed that enemies come around corners or jump over walls but in Brink they come from everywhere. The gameplay is pretty hectic, you need to keep a good overview over the battle-I was dissapointed that there were no hitsounds.-The teamplay reminds me of RtCW and Enemy Territory and you get the same feeling of "team power".-the maps have a strong resemblance to Enemy Territory, the same goes for the objectives. All the maps we played were really well thought out. In contrast to some other shooters you can look forward to fascinating maps. One of the reasons why the maps are so good is surely de_dust2.Badman (SD dev):We hired [creator of] de_dust2 to make MP maps for us-About DLC: There won't be charged items or an item shop.-Brink is a shooter that catches the attention right from the start. It just makes a lot of fun and it won't get boring fast. The game is definitely finished, we won't get a half-done version.