Też mnie to martwi, choć szansa że będę grać solo jest raczej mała... to jednak nie podoba mi się że cała branża idzie w tę stronę.
We commonly use the term “soon” when referring to Blizzard releases, because we know that no matter how hard we’re working to reach a target, we’re not going to compromise and launch a game before it’s ready. For Diablo III, we were aiming to launch by the end of 2011. As we’re announcing globally today, our new target for the game is early 2012.While this news might not be a complete surprise, I know that many of you were hopeful that Diablo III would ship this year. We were too. However, this week we pulled together people from all of the teams involved with the game to decide whether we felt it would be ready before the end of December, and we grudgingly came to the conclusion that it would not. Ultimately, we feel that to deliver an awesome Diablo sequel that lives up to our expectations and yours as well, we should take a little more time and add further polish to a few different elements of the game.
Diablo 3 - wszystko super, pomimo braku mod toolsa, opłat real money za itemy, jednak martwi mnie to. Nigdy nie byłem fanem łańcucha na smyczy w postaci takiego DRM.
Cytat: "Apos"Diablo 3 - wszystko super, pomimo braku mod toolsa, opłat real money za itemy, jednak martwi mnie to. Nigdy nie byłem fanem łańcucha na smyczy w postaci takiego DRM.ŻE CO KURWA ?? !!!!!!!!!(...)